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Modeling For V - Ray Randomization in Sketchup Part 07 #interiordesign #sketchup #civil3d #revit #3dmodeling #Autodesk #civil3d

2025-03-22 320 Dailymotion

#interiordesign #sketchup #civil3d #revit #3dmodeling
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✅ Modeling for V-Ray Randomization in SketchUp
Randomization in V-Ray for SketchUp helps create realistic variations in textures, colors, object placement, and lighting. This is essential for achieving a natural, non-repetitive look in renders.

🎯 Step 1: Texture Randomization with V-Ray UVW Placement
Open V-Ray Asset Editor Select your Material.

Go to "Texture Placement" Enable UVW Randomizer.

Adjust Random Offset, Rotation, and Scale to remove repetition.

✅ Best for:

Wood flooring

Brick walls 🧱

Grass textures 🌿

🛠️ Step 2: Color Randomization with V-Ray Multi-Sub Texture
Open V-Ray Material Editor.

Add Multi-Sub Texture to Diffuse Color.

Choose "By Object ID" or "By Random" for variation.

Add different color swatches or textures for randomness.

✅ Best for:

Trees and leaves 🌳

Fabric and furniture 🎨

Tiles and bricks 🏡

✨ Step 3: Random Object Placement with Skatter or V-Ray Proxy
Use Skatter Plugin for controlled randomness.

Or, convert objects to V-Ray Proxies and manually rotate/scale for variation.

✅ Best for:

Random rocks and pebbles

Park benches and urban elements 🏙️

Outdoor landscapes 🌲

💡 Step 4: Randomize Lighting for Realism
Add multiple V-Ray Lights with slight intensity variations.

Use IES Lights for varied spotlights.

Adjust Color Temperature Randomization in Light Settings.

✅ Best for:

Interior scenes 🏠

Outdoor night lighting 🌃

🎬 Step 5: Render with High-Quality Settings
Enable Global Illumination (GI) & Ambient Occlusion (AO).

Use Adaptive Dome Light for balanced shadows.

Increase Render Quality to eliminate noise.

✅ Pro Tips:
✔ Use Chaos Scatter for easy object randomization.
✔ Combine Multi-Sub Texture + UVW Randomizer for ultra-realistic surfaces.
✔ Add slight imperfections in object placement for a natural look.