¡Sorpréndeme!

3D c++ rpg game attempt #9 - network & new targeting system

2015-11-12 9 Dailymotion

In this video i've implemented network system, based on enet with simple linear interpolation between positions and animations.
Also i've added dropping of very late packets, in order not to draw history, but instead draw only the last states
Also i've added better targeting system[2 types with attached camera that can look down and up and with classic rotating around camera)
This level is cleared from everything to show only archers running around.